| Unit 33 - Task 1 (Michael Bishop) | |
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+8andrew foden Colin Peters Sean R TheSpartanMoose Sgste Sammons Alex.P Paul Wilson 1990 michaelbishop 12 posters |
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michaelbishop
Posts : 73 Join date : 2009-09-29 Age : 32 Location : Liverpool
| Subject: Unit 33 - Task 1 (Michael Bishop) Tue Sep 29, 2009 4:57 pm | |
| Squish and Stench This is when a character in the animation gets squished and/or stenches into something else. This is usually due to the actions of a other character on screen, one of the body parts of the character will expand to a shape that they are not meant to. This could happened with a item of longer size and weight is dropped on a character. Anticipation This is a building up of tension in the audience to what is about to happened on the screen, this can sometimes be opening a door slowly being tension for the audience to see what is behind the door. Most times in building up tension in the audience they expect something about to happened, hints of this may be a change in sound effects and facial expressions. A example of this is the gunpowder following tom in this clip. https://www.youtube.com/watch?v=KgKV5R65aCE&feature=relatedWeight This is how a character will interact and move being bigger, larger characters will move more slowly and struggle with tasks to do, they will also have trouble fixing into places being larger then the other characters. When characters like this walk they seem to throw there weight around a lot when they walk. Here is a clip showing how weight can stop a character fitting in some where. https://www.youtube.com/watch?v=1aBaX9GPSaQOver emotion This is when a character in the animation expresses a emotion a big too much then needed to comedic effect. This can sometimes be eyes growing bigger then normal or items also getting emotion on the character that don't need to. This may be when a character is getting scared or liking something that he shows this emotion in this way. Here is a clip showing Tom getting scared at the dog https://www.youtube.com/watch?v=KgKV5R65aCE&feature=related2nd Action This is when a action is taken by one of the character is it produces a other action based of the first. This means when a character punches a other character the 2nd characters face will move based of the first action taken. A other example of this would be a football getting kicked and it moving, the first action would be kicking of the football while the 2nd action would be moving of the football. Here is a example of this when a character blows on the sails to make the boat move. https://www.youtube.com/watch?v=dGxF_Q4RxLg&feature=related | |
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michaelbishop
Posts : 73 Join date : 2009-09-29 Age : 32 Location : Liverpool
| Subject: Unit 33 - Task 2 (Michael Bishop) Tue Sep 29, 2009 5:04 pm | |
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Last edited by michaelbishop on Tue Oct 27, 2009 9:06 pm; edited 1 time in total | |
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michaelbishop
Posts : 73 Join date : 2009-09-29 Age : 32 Location : Liverpool
| Subject: Unit 67 - Task 1 (Michael Bishop) Tue Sep 29, 2009 5:06 pm | |
| Venton: is very stupid character who doesnt take much time in his work to stop Mike and Dan. Venton sees the world in his own madness and wants to rid it of all life so he may become a god and begin his own world and create life. Mike: is a very smart character who dan, his brother looks up to very much. This character has a very dirty mind at times in which it is not needed. He always looks on the brighter side to everything and looks for ways to cheer people up. He thinks about one thing... Food, his belly is one of his main things that makes him happy. Dan: looks up to his brother Mike and usally follows him. Dan is a very strong character which can somtimes get to his head, he is also a big computer wizard and likes to read books. He is very good with technology and can make up anything to solve the problem. Dan loves his drink in any kind, if it has a % he likes it. | |
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Paul Wilson 1990
Posts : 228 Join date : 2009-09-25 Age : 33 Location : Kirkby
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Oct 07, 2009 11:42 am | |
| this looks pretty good mate , cant wait till you add the characteristics and more detail | |
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Alex.P
Posts : 208 Join date : 2009-09-30 Age : 35 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Sat Oct 10, 2009 3:27 pm | |
| Likewise, i think this is looking good so far, looks like a happy purposeful walk! | |
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Alex.P
Posts : 208 Join date : 2009-09-30 Age : 35 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Sat Oct 10, 2009 3:36 pm | |
| These would make an interesting comic idea, would lov to see an animation about them. Cool character ideas. | |
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Sgste Sammons
Posts : 122 Join date : 2009-09-25 Age : 30 Location : Earth
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Oct 21, 2009 3:21 pm | |
| Awesome! Seeing what else you've been up to, I like it... | |
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TheSpartanMoose
Posts : 35 Join date : 2009-09-25 Age : 31 Location : Greasby
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Oct 21, 2009 3:34 pm | |
| Nice walk cycle | |
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Sean R
Posts : 198 Join date : 2009-09-25 Age : 33 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Oct 21, 2009 3:37 pm | |
| It kinda looks like it gets fatter but other than that I love it ;D | |
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Colin Peters
Posts : 117 Join date : 2009-09-25 Age : 33 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Oct 21, 2009 3:41 pm | |
| nice walk cycle, looks clean | |
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Colin Peters
Posts : 117 Join date : 2009-09-25 Age : 33 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Oct 21, 2009 4:00 pm | |
| mike looks cool, all the characters are cool, they could all fit together in a sitcom style show lol | |
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andrew foden
Posts : 231 Join date : 2009-09-25 Age : 33
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Sat Oct 31, 2009 12:23 am | |
| haha, I'm loving the walk cycle with him walking on the wall. He jumps off a bit quick though xD, maybe you could just stick a delay in between the end and the beginning - then it would be prefect. | |
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Burrows
Posts : 210 Join date : 2009-09-28 Age : 33 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Mon Nov 02, 2009 4:42 pm | |
| Looks good bishop, saw u do most of this in class haha!
Didnt realise u made him walk ontop of the wall aswell though lol, and i agree with andy, the end need sorting out a bit. | |
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Ozzfest
Posts : 88 Join date : 2009-09-25
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Mon Nov 02, 2009 5:33 pm | |
| Really improved it as you went along good work. | |
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Alex.P
Posts : 208 Join date : 2009-09-30 Age : 35 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Sun Nov 08, 2009 5:30 pm | |
| Maybe you should extend the last few frames just so he don't suddenly appear back at the bottom, like you did with the other end | |
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Kingsalmonattack
Posts : 80 Join date : 2009-09-25 Age : 35 Location : Liverpool
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Sun Nov 08, 2009 11:58 pm | |
| This looks good. Loving the leaves on the tree. However I think the sun's rays near it seem to go a bit funny. Especially when the character walks past them and they disappear. | |
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Hick3y1 :D
Posts : 136 Join date : 2009-09-28
| Subject: Re: Unit 33 - Task 1 (Michael Bishop) Wed Nov 18, 2009 4:08 pm | |
| good stuff like his hair!! it looks liek yours | |
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| Unit 33 - Task 1 (Michael Bishop) | |
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