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 Unit 65: 3D Animation (Andrew Kershaw)

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Karl
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Kizz (AW)
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DrCuddles
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DrCuddles

DrCuddles


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Age : 34
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Unit 65: 3D Animation (Andrew Kershaw) - Page 3 Empty
PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyTue Jan 12, 2010 6:26 pm

AdeleBurghall wrote:
the bone stucture is coming along good so well done! would like to see what sort of walk your going to do with your character
Swagger.
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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyTue Jan 12, 2010 6:28 pm

Revision 20:
Fixed my issue and got my Weighting 100% finished, now to start IK Chains.

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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 13, 2010 12:14 pm

Revision 21:
IK chains completed up to the Knee.

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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 13, 2010 2:09 pm

Revision 22:
IK chains work up to the knee, moving foot controller gives nice IK motion on rest of leg.

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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptySun Jan 17, 2010 11:17 pm

Revision 23:
Both legs now IK chained up!

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Kizz (AW)

Kizz (AW)


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyTue Jan 19, 2010 2:07 am

It's looking pretty good now, Andy, but the legs seem a bit narrow towards the ankle. Otherwise this is looking to be just super.

Oh, and
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Kimmy (JH)

Kimmy (JH)


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyTue Jan 19, 2010 2:08 am

Kizz (AW) wrote:
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>implying thats a spoiler
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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 20, 2010 1:30 am

Revision 23.5:
I IK chained one arm and mirrored it to create the old Windows Pipes Screensaver.!

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Kizz (AW)

Kizz (AW)


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 20, 2010 1:39 am

Was it okay before you mirrored it? Or was it already messed up? Because if it was the latter, why would you think mirroring it would help? And if it was the former...uhh, have fun with that.

Still, it's all looking good
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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 20, 2010 2:23 am

It was the former >.> I'm unchaining it and rotating the bones until it's right then re-Chaining it now.
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Jake

Jake


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 20, 2010 2:24 am

Looks like its going very well.
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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyWed Jan 20, 2010 4:17 am

Revision 24:
You guys are in for a treat.

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DrCuddles

DrCuddles


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PostSubject: Re: Unit 65: 3D Animation (Andrew Kershaw)   Unit 65: 3D Animation (Andrew Kershaw) - Page 3 EmptyTue Apr 20, 2010 3:46 pm

Revision 25:
This is the revision I am animating, I've set up all the chains and the weighting is done.
I'm not 'Squash and Stretch' with this because he wont be moving enough for that to be effective.
I'm giving him an alien-esque walk, to achieve this I've reversed his knee's and adjusted the bone structure to compensate for this.

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