| Unit 65 3D Animation | |
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+7Karl AdoptedKey Kizz (AW) Declan DrCuddles Jake Kimmy (JH) 11 posters |
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Kizz (AW)
Posts : 95 Join date : 2009-09-30 Age : 31 Location : Whereever I lay my phone (that's my home)
| Subject: Re: Unit 65 3D Animation Mon Nov 09, 2009 1:05 am | |
| In the initial sketches of your character design your character had what looked like ear flags. Have you decided to leave these out or will we see them later on in the modelling process? I ask because those ear flags are very dear to me. | |
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DrCuddles
Posts : 148 Join date : 2009-10-21 Age : 34 Location : Liverpool, UK
| Subject: Re: Unit 65 3D Animation Mon Nov 09, 2009 1:11 am | |
| The ear flags would be awesome if you can do them. | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Nov 09, 2009 1:24 am | |
| I'm sorry to disapoint but after sevral tries I could not do them justice Ear flags R.I.P | |
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Kizz (AW)
Posts : 95 Join date : 2009-09-30 Age : 31 Location : Whereever I lay my phone (that's my home)
| Subject: Re: Unit 65 3D Animation Mon Nov 09, 2009 1:32 am | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Nov 09, 2009 1:34 am | |
| 8th of november 2009 the day the Ear Flags died. | |
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DrCuddles
Posts : 148 Join date : 2009-10-21 Age : 34 Location : Liverpool, UK
| Subject: Re: Unit 65 3D Animation Mon Nov 09, 2009 3:22 am | |
| I AM DISAPPOINT | |
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AdoptedKey
Posts : 101 Join date : 2009-09-30 Age : 32 Location : Not Liverpool, that's for sure.
| Subject: Re: Unit 65 3D Animation Tue Nov 10, 2009 2:57 am | |
| The model is coming along great Jack. The only thing I'd mention is the arms are a bit void of detail. Maybe give them some armor? Or shape them out a bit.
That in mind, it's looking really good. | |
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AdeleBurghall
Posts : 62 Join date : 2009-10-05
| Subject: Re: Unit 65 3D Animation Mon Nov 23, 2009 3:31 pm | |
| yer looks really cool is like a super hero or something? like the detail you have out on it but would like to see a bit more to make it stand out more | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Dec 07, 2009 12:11 am | |
| This is my bone stucture it starts from pelvis and moves out from there, I will start to weight eachbone soon. | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Dec 07, 2009 12:18 am | |
| This is the leg and foot bones weighted | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Dec 07, 2009 12:27 am | |
| Testing the upper leg bone Testing lower leg bone testing foot bone | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Dec 07, 2009 10:14 pm | |
| This is my arm fully weighted | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Dec 07, 2009 10:18 pm | |
| This is just a quick test of the arm weighting. | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Mon Dec 07, 2009 10:22 pm | |
| This is rest of my character weighted. | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Tue Dec 08, 2009 4:27 pm | |
| This is just test of head weight | |
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xFUBARx CrYpTIc
Posts : 50 Join date : 2009-09-30 Age : 33 Location : Yo Face!
| Subject: Re: Unit 65 3D Animation Tue Dec 08, 2009 5:18 pm | |
| I'm loving this model, what type of character is it? the cape looks awesome.
and the detail int he head is really well done! | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Tue Dec 08, 2009 6:22 pm | |
| This is my leg controlls and can see nulls and controls in hierarchy | |
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Jake
Posts : 66 Join date : 2009-10-04 Age : 114 Location : wirral
| Subject: Re: Unit 65 3D Animation Tue Dec 08, 2009 6:47 pm | |
| Looking great, nice work on the weighting | |
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AdeleBurghall
Posts : 62 Join date : 2009-10-05
| Subject: Re: Unit 65 3D Animation Wed Dec 09, 2009 12:30 am | |
| good work on the weighting. lookin forward to seein it animated | |
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riley
Posts : 62 Join date : 2009-11-25 Age : 42 Location : liverpool
| Subject: Re: Unit 65 3D Animation Sat Dec 12, 2009 8:19 pm | |
| lookin good so far, only suggestion i can think of tho is for the same detail in the arms as there is in the legs(thigh shape definition) all in good model. | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Sat Dec 12, 2009 8:32 pm | |
| Legs funnly under my controll Mwahahahaahhaha. Now to start the arms | |
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Jake
Posts : 66 Join date : 2009-10-04 Age : 114 Location : wirral
| Subject: Re: Unit 65 3D Animation Sat Dec 12, 2009 8:41 pm | |
| nice work! Cant wait to see this animated. | |
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riley
Posts : 62 Join date : 2009-11-25 Age : 42 Location : liverpool
| Subject: Re: Unit 65 3D Animation Wed Jan 06, 2010 12:39 am | |
| i think the modeling is great but i think you lost interest when doing the arms, kinda look like matches without the muscle definition. | |
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Kimmy (JH)
Posts : 179 Join date : 2009-09-30 Age : 31 Location : A 2D plane of existence
| Subject: Re: Unit 65 3D Animation Sun Jan 10, 2010 8:13 pm | |
| This is start of walk cycle, the legs moving with controlls, sadly controls for arms worked out so for the moment I just key framed the bones | |
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Declan
Posts : 59 Join date : 2009-09-30 Age : 32
| Subject: Re: Unit 65 3D Animation Sun Jan 10, 2010 10:14 pm | |
| From that first pose I think your animations going to work out well Jacky boy! | |
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