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 Unit 33: Task 1 Ozan Keskin

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michaelbishop
TheSpartanMoose
Burrows
andrew foden
Nathan
Sean R
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Ozzfest




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Join date : 2009-09-25

Unit 33: Task 1 Ozan Keskin Empty
PostSubject: Unit 33° Walk Cycle - Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyWed Oct 21, 2009 5:19 pm

First Sketches of the charracter


The charracter will be a Banana, simple and effective.

Unit 33: Task 1 Ozan Keskin 1zqyefn
The face would be added last, after the test runs of the walk.

Unit 33: Task 1 Ozan Keskin Untitled-1

The walk was a success in terms of the type of walk I tried to do, however the foot changed sizes in the walk, which will be fixed soon.



Unit 33: Task 1 Ozan Keskin Untitled-2-3

The first walking animation had a few problems. The minor ones were that the size of the foot incresed towards the end of the walk. Also the whole shape of the charracter changed. The major one was that the arms seemed to have rotated.

I have re-drawn the whole walk correcting the problems. The rotating arms were the result of the difference between the first picture and the last,the first picture had the right arm on the left side, at the end of the walk it was on the left. The problem was that the arm did not reverse and go back left, instead it spawned on the left side, this caused a rotating effect.

Unit 33: Task 1 Ozan Keskin First Unit 33: Task 1 Ozan Keskin Lastree
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Sean R

Sean R


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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyWed Oct 21, 2009 5:26 pm

fantastic so far ^^ Really love the design its very original ;D
Can't wait to see the final thing
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Ozzfest




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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyWed Oct 21, 2009 5:55 pm

Unit 33: Task 1 Ozan Keskin Untitled-555 Unit 33: Task 1 Ozan Keskin Untitled-5
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Nathan

Nathan


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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyWed Oct 21, 2009 10:03 pm

omg Ozan, it looks awesome!. cant wait to see what it looks like when its all 100% complete, but yeah my only work is u could change the facial espression, as it doesnt quite suit it.
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Ozzfest




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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyFri Oct 30, 2009 2:29 am

The final walk is now complete

The experience I gained helped me re draw the hole thing, this time I've taken out the bottom part of the Banana, the allowing me to give more detail on the movements of the leg. The walk has also been changed, instead of a casual laid back walk I have decided to go for mini skip with flailing arms, to give that 'free spirit' and young appearance to the character.

Unit 33: Task 1 Ozan Keskin Untitled-3-2
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Ozzfest




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PostSubject: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyFri Oct 30, 2009 10:32 pm

nticipation -
Anticipation refers to the precise movement preceding a major action which is used to either build suspense or a dramatic effect. We can see anticipation used in almost every cartoon. An example of this is the coyote slowly pulling a giant sling and waiting. This sets a tension as the viewers anticipate something disastrous to happen.

https://www.youtube.com/watch?v=hz65AOjabtM
Squash and Stretch

Squash and stretch is important when it comes to adding comical effect or making a cartoon more realistic. Often it's used in cartoons when a character gets struck by a moving object. The classic episodes of Tom & Jerry feature many examples of squash and stretch. Tom often runs into objects like pans and his face squashes into a pan shape before stretching out and returning to normal.
https://www.youtube.com/watch?v=uL0Lkxwxgng

Overlapping action
Overlapping action implies that every motion does not occur at the same time. When we see someone walk he/she takes one step using his right foot then his left arm moves forward followed by his left leg taking a step forward. This principle adds realism and makes the cartoons more interesting.
http://www.artie.com/gifs/n0v/b-and-w-pix.gif

Follow - Through
This principle, used mainly to add realism, ensures that whatever moves does not stop immediately, it decelerates. The road runner usually stops instantly, but it still uses this principle, as his body slants forward affected from his instant stop.
https://www.youtube.com/watch?v=KJJW7EF5aVk&feature=related


Staging
Staging is the principle that an is completely and unmistakably clear. Without staging cartoons would have too much actions for the viewer to follow. Too many events happening at the same time will cause confusion and the viewer would most likely lose interest. Staging ensures the viewer to follow a certain character's emotions or movements .
https://www.youtube.com/watch?v=BlXjIg4fH74

Exaggeration
Exaggeration is when a character acts too much e.g. when tom screams in agony when he is barely stabbed with a small needle. Another example is when a washing line cuts tom into pieces when he falls on them.
https://www.youtube.com/watch?v=QUHmf7Y-9ww&feature=related

Secondary Action
Secondary Action is an action that results directly from another action. Secondary actions increase the interest and adds realistic effects on the animation. Secondary action is when a hammer bounces back in recoil after it hits the ground. Sometimes it can be as simple as a rippling of a cord after a the movement of the lamp.
http://www.evl.uic.edu/ralph/508S99/gif/second.gif

Weight
This principle is used in all animations, it simply follows the rules of gravity, what goes up must come down. Weight ensures that characters won't look like they are floating when walking. A feather does not simple drops to the ground, it floats. A bowling bowl will not bounce like a beach ball. Weight adds realism to animations.
http://www.cartoonstock.com/animation/directory/w/weight_animations.asp

Balance
The body is almost always in balance. If you extend your left arm, your right arm, shoulder and torso all pivot and move back. Cartoons do not stand perfectly straight.
http://www.zanekohler.com/storage/blog-photos/class_2/sketches-frames.jpg

Curved Motion
Curved motion is another principle which adds realism to an animation. This can be used when a character throws a baseball.
http://image.tutorvista.com/content/gravitation/projectile-trajectory.gif
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andrew foden




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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptySat Oct 31, 2009 12:25 am

nice one ozan, everything seems to work fine. Smile
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Burrows

Burrows


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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyMon Nov 02, 2009 8:04 pm

Haha! I love that ozan, especially the afro! lol

Good the way you have chose for it to skip instead of walk, its different Smile
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TheSpartanMoose

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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyMon Nov 02, 2009 9:50 pm

Yh that skippin is really good actually :')
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michaelbishop

michaelbishop


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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyMon Nov 02, 2009 10:48 pm

HAHAH Loving it mate, looks really good
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Thomasmurray

Thomasmurray


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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyWed Nov 04, 2009 5:40 am

omg epic ! loving the afro i actully lmao
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Lucy Mayo




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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyThu Nov 05, 2009 8:09 pm

Awesome (: Better than your origional version probably.
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Paul Wilson 1990

Paul Wilson 1990


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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptyThu Nov 05, 2009 10:20 pm

very nice work Very Happy, just needs to be a bit longer tbh Smile, but it looks like a Mowgli of the jungle book lol
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Kingsalmonattack

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PostSubject: Re: Unit 33: Task 1 Ozan Keskin   Unit 33: Task 1 Ozan Keskin EmptySun Nov 08, 2009 6:57 pm

I'm looking at this and getting confused about which arm is on which side. As I think I see lines over both of them to indicate that they are behind the character.

However, it could just be the flickering I'm getting here as well. It kind of hurts my head.

Despite that, the design of the character is interesting. It's good to see that you've moved away a bit form the original banana sketch. It looked a bit too Don Hertzfeldt-ish.

Unit 33: Task 1 Ozan Keskin Rejectedbanana
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